Battlestar Cruiser Craft: Ashar Industries' Battlestar-class Cruiser Type: Cruiser Scale: Capital Length: 1,100 meters Skill: Capital ship piloting: Battlestar Crew: 25,000 Crew Skill: Astrogation 4D, capital ship gunnery 4D, capital ship piloting 4D+2, capital ship shields 3D+2, sensors 4D Passengers: 4,000(troops) Cargo Capacity: 30,000 metric tons Consumables: 2 years Cost: 75,000 Hyperdrive Multiplier: x2 Hyperdrive Backup: x10 Nav Computer: Yes Maneuverability: 2D Space: 7 Hull: 6D+2 Shields: 5D+1 Sensors: Passive: 50/1D+2 Scan: 100/4D Search: 250/5D Focus: 5/6D Weapons: 50 Double Turbolaser Batteries Fire Arc: 20 front, 10 left, 10 right, 10 back Crew: 2 Skill: Capital ship gunnery Fire Control: 3D (see bottom) Space Range: 14/40/80 Atmosphere Range: 30/62/100 km Damage: 6D+1 18 Proton Torpedo Tubes Fire Arc: 4 front, 6 right, 6 left, 2 back Crew: 1 Skill: Capital ship gunnery Fire Control: 3D (see bottom) Space Range: 12/30/60 Atmosphere Range: 24/60/120 km Damage: 8D 12 Quad Laser Cannons Fire Arc: 4 front, 4 left, 4 right, 4 back Crew: 1 Scale: Starfighter Skill: Capital ship gunnery Fire Control: 3D (see bottom) Space Range: 10/25/55 Atmosphere Range: 20/45/90 km Damage: 4D+2 4 Tractor Beam Projectors Fire Arc: 2 front, 1 right, 1 left Crew: 1 Skill: Capital ship gunnery Fire Control: 3D (see bottom) Space Range: 5/15/30 Atmosphere Range: 10/30/60 km Damage: 6D Starfighter Complement: 3 squadrons(normally 2 squadrons of Viper fighters and 1 squadron of Gunstar fighters) 2 transports 1 shuttle Battlestars are equipped with special targeting computer system the computer can add 1D to fire control if you roll 1D and the result is 3 or higher you add the 1D otherwise the system burns out for the on round and you forfeit 2D from all fire control rolls.