Battlestar Cruiser

Craft: Ashar Industries' Battlestar-class Cruiser
Type: Cruiser
Scale: Capital
Length: 1,100 meters
Skill: Capital ship piloting: Battlestar
Crew: 25,000
Crew Skill: Astrogation 4D, capital ship gunnery 4D, capital ship piloting 4D+2, capital ship shields 3D+2, sensors 4D
Passengers: 4,000(troops)
Cargo Capacity: 30,000 metric tons
Consumables: 2 years
Cost: 75,000
Hyperdrive Multiplier: x2
Hyperdrive Backup: x10
Nav Computer: Yes
Maneuverability: 2D
Space: 7
Hull: 6D+2
Shields: 5D+1
Sensors:



Passive: 50/1D+2
Scan: 100/4D
Search: 250/5D
Focus: 5/6D
Weapons:



50 Double Turbolaser Batteries

Fire Arc: 20 front, 10 left, 10 right, 10 back
Crew: 2
Skill: Capital ship gunnery
Fire Control: 3D (see bottom)
Space Range: 14/40/80
Atmosphere Range: 30/62/100 km
Damage: 6D+1


18 Proton Torpedo Tubes

Fire Arc: 4 front, 6 right, 6 left, 2 back
Crew: 1
Skill: Capital ship gunnery
Fire Control: 3D (see bottom)
Space Range: 12/30/60
Atmosphere Range: 24/60/120 km
Damage: 8D


12 Quad Laser Cannons

Fire Arc: 4 front, 4 left, 4 right, 4 back
Crew: 1
Scale: Starfighter
Skill: Capital ship gunnery
Fire Control: 3D (see bottom)
Space Range: 10/25/55
Atmosphere Range: 20/45/90 km
Damage: 4D+2


4 Tractor Beam Projectors

Fire Arc: 2 front, 1 right, 1 left
Crew: 1
Skill: Capital ship gunnery
Fire Control: 3D (see bottom)
Space Range: 5/15/30
Atmosphere Range: 10/30/60 km
Damage: 6D

Starfighter Complement: 3 squadrons(normally 2 squadrons of Viper fighters and 1 squadron of Gunstar fighters)
2 transports
1 shuttle

Battlestars are equipped with special targeting computer system the computer can add 1D to fire control if you roll 1D and the result is 3 or higher you add the 1D otherwise the system burns out for the on round and you forfeit 2D from all fire control rolls.