MC100 Class A 

Craft: Mon Calamari MC100a Star Cruiser
Type: Star Cruiser
Scale: Capital
Length: 1,260 meters
Skill: Capital ship piloting: Mon Calamari Star Cruiser
Crew: 5,560, gunners: 605, skeleton: 1,350/+10
Crew Skill: Astrogation 4D, capital ship gunnery 5D, capital ship piloting 6D, capital ship shields 5D+1, sensors 3D+1
Passengers: 1,700(troops)
Cargo Capacity: 30,000 metric tons
Consumables: 2 years
Cost: Not available for sale
Hyperdrive Multiplier: x3/4
Hyperdrive Backup: x3
Nav Computer: Yes
Maneuverability: 3D
Space: 8
Hull: 7D+2
Shields: 6D, backup: 6D
Sensors:



Passive: 40/1D
Scan: 60/2D
Search: 120/3D
Focus: 5/4D
Weapons:



12 Quad Laser Cannons

Fire Arc: 3 front, 3 left, 3 right, 3 back
Crew: 1
Scale: Starfighter
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D


63 Turbolaser Batteries

Fire Arc: 20 front, 15 left, 15 right, 13 back
Crew: 3
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 5D


24 Ion Cannon Batteries

Fire Arc: 10 front, 7 left, 7 right
Crew: 7
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 1-10/25/50
Atmosphere Range: 2-20/50/100 km
Damage: 4D


8 Tractor Beam Projectors

Fire Arc: 5 front, 1 left, 1 right, 1 back
Crew: 10
Skill: Capital ship gunnery
Fire Control: 2D+2
Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Damage: 4D


12 Concussion Missile Tubes

Fire Arc: 4 front, 3 left, 3 right
Fire Control: 3D+2
Skill: Capital ship gunnery
Space Range: 2-12/30/60
Atmosphere Range: 4-24/60/120 km
Damage: 9D

Starfighter Complement: 6 squadrons/72 fighters
Ground/Air Vehicle Complement:
10 Republic AT-AT walkers
15 Republic AT-ST walkers
OR
5 V-Wing Speeder Transports Type A
20 V-Wing Airspeeders
OR
7 Republic Mekuun Heavy Trackers
4 Republic KAAC Freerunners 

Features of the "A" Class MC-100:
All the warship qualities built hastly into the MC90 are refined in the MC100a so their true advantages are shown.
-Faster hyperdrive. Better backup hyperdrive
-Sublight speed is equal to that of the X-Wing Starfighter
-Armed with Quad Laser cannons for fending off Imperial fighters
-Armed with military issue concussion missiles rather than the ancient proton missiles used on the MC90 and Republic ICSD.
-Stronger Ion Cannons
-Stronger turbolasers (breaking the "4D" barrier set by the MC80 and MC90)
-The MC100a is the only ship besides the Republic's Imperial Star Destroyers and the MC100b and c that has the facilities for storing and transporting ground assault vehicles.